I suspect that S1 behaves very similarly. I'd have to check on what S1 does, but Reaper auto-magically resamples loops/clips to the sample rate of the project ("song" in S1). Different buffer sizes have zero impact on the recorded audio. The buffer size has NOTHING to do with the sample rate (44.1, 48, 88.2 or 96 KHz DON'T record at 192, even if your i/f supports it). It's also the most CPU-intensive.ġ) when recording, use the smallest buffer size you can, without causing clicks/pops/drop-outsĢ) when mixing, increase the buffer size (from, e.g., 256 to 2048) to release CPU cycles to your DAW and plugins. There's just a lot more overhead, percent-wise, with small buffer sizes. Small buffer sizes require constant attention from the taking app. Or how long the OS can do other things before returning CPU cycles to the app needing the buffered data. The size of the buffer determines how long the "taking" app can do other things, before it needs to turn its attention to the buffer. First in first out.Ĭonceptually, it's a place where one app/service/driver/etc puts data and from which another app takes data.
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